Description
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Write a C program replace.c that asks the user to enter a three-digit integer and then replace each digit by the sum of that digit plus 6 modulus 10. If the integer entered is less than 100 or greater than 999, output an error message and abort the program. A sample input/output:
Enter a three-digit number: 928
Output: 584
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Write a C program convert.c that displays menus for converting length and calculates the result. The program should support the following conversions:
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Miles
Kilometers
1.6093
Kilometers
Miles
0.6214
Inches
Centimeters
2.54
Centimeters
Inches
0.3937
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Display the menu options as numbers. 1 – Miles to Kilometers
2 – Kilometers to Miles
3 – Inches to Centimeters
4 – Centimeters to Inches
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Asks the user to select an option. Use a switch statement for option selection.
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Asks the user to enter the length that’s converting from, calculate the result, and display the output. For example, if user selected 1 for option selection, your program is supposed to ask for the number of miles, and display the corresponding kilometers.
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If the entered option is not in the range of 1 to 4, display an error message and abort the program.
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The output should display two digits after the decimal point. For example, 3.23.
Before you submit:
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Compile with –Wall. –Wall shows the warnings by the compiler. Be sure it compiles on circe with no errors and no warnings.
gcc –Wall replace.c gcc –Wall convert.c
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Be sure your Unix source file is read & write protected. Change Unix file permission on Unix:
chmod 600 replace.c chmod 600 convert.c
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Test your program with the shell script try_replace and try_convert on Unix:
chmod +x try_replace
./try_replace
chmod +x try_convert
./try_convert
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Download the programs from circe and submit replace.c and convert.c on Canvas>Assignments.
Grading
Total points: 100 (50 points each problem)
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A program that does not compile will result in a zero.
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Runtime error and compilation warning 5%
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Commenting and style 15%
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Functionality 80%
Programming Style Guidelines
The major purpose of programming style guidelines is to make programs easy to read and understand. Good programming style helps make it possible for a person knowledgeable in the application area to quickly read a program and understand how it works.
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Your program should begin with a comment that briefly summarizes what it does. This comment should also include your name.
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In most cases, a function should have a brief comment above its definition describing what it does. Other than that, comments should be written only needed in order for a reader to understand what is happening.
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Variable names and function names should be sufficiently descriptive that a knowledgeable reader can easily understand what the variable means and what the function does. If this is not possible, comments should be added to make the meaning clear.
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Use consistent indentation to emphasize block structure.
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Full line comments inside function bodies should conform to the indentation of the code where they appear.
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Macro definitions (#define) should be used for defining symbolic names for numeric constants. For example: #define PI 3.141592
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Use names of moderate length for variables. Most names should be between 2 and 12 letters long.
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Use underscores to make compound names easier to read: tot_vol or total_volumn is clearer than totalvolumn.