ECE Assignment 4 Solution

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This question asks you to provide the Petri Net (PN) model of the traffic light system that was elicited during the laboratories and which is shown on the right. Your solution should include: (4 pts) A graph representing your model, i.e., a screenshot showing the initial marking that represents the Default state included in the…

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5/5 – (2 votes)

This question asks you to provide the Petri Net (PN) model of the traffic light system that was elicited during the laboratories and which is shown on the right.

Your solution should include:

  1. (4 pts) A graph representing your model, i.e., a screenshot showing the initial marking that represents the Default state included in the PDF AND the model as xml file submitted on eClass before the deadline. The xml file must be created with PIPE 4.3.0 that can be downloaded from

https://sourceforge.net/projects/pipe2/files/PIPEv4/PIPEv4.3.0/ Try to make your model as neat as possible.

  1. (4 pts) A description of all transitions used in the graph

    1. List all transitions and describe what each of them does

  1. (2 pts) The answer to the following three questions

    1. Is your model conservative? Explain why.

    2. Can we have a deadlock in your model?

    3. Can we have a starvation in your model? If yes then show an example corresponding cycle and list the transitions that will starve. Discuss if this starvation could happen in the actual live traffic lights system, and if yes, explain in words how to prevent it.

Your system will use the following definition of states to derive the PN model:

Inputs

1

2

3

G1

G3

P1

P2

P3

M

C

T1

T2

B3*

S2**

Valid states for given

G,

G,

G,

On,

On,

G,

G,

G,

On,

D,

On,

On,

On,

On,

input

R,

R,

R,

R,

R,

R,

Off

Off

Off

N

Off

Off

Off

Off

System states

Off

FR

FR

Off

Off

Off

Default

G

R

R

Off

Off

R

G

R

Off

D

On

Off

Off

Off

DefaultB3

G

R

R

Off

Off

R

G

R

Off

D

On

Off

On

Off

DefaultS2

G

R

R

Off

Off

R

G

R

Off

D

On

Off

Off

On

DefaultB3S2

G

R

R

Off

Off

R

G

R

Off

D

On

Off

On

On

GreenP3

G

R

R

Off

Off

R

G

G

Off

D

Off

On

On

Off

GreenP3S2

G

R

R

Off

Off

R

G

G

Off

D

Off

On

On

On

GreenG1

R

R

R

On

Off

G

R

R

Off

D

Off

On

Off

Off

GreenG1S2

R

R

R

On

Off

G

R

R

Off

D

Off

On

Off

On

Green3

R

R

G

Off

On

R

R

R

Off

D

Off

On

Off

Off

Green3S2

R

R

G

Off

On

R

R

R

Off

D

Off

On

Off

On

Green2and3

R

G

G

Off

Off

R

R

R

Off

D

Off

On

Off

Off

Emergency

Off

FR

FR

Off

Off

Off

Off

Off

On

D/N

Off

Off

Off

Off

Night

Off

FR

FR

Off

Off

Off

Off

Off

Off

N

Off

Off

Off

Off

The transitions between the states are described by the following transition function table:

System

TimerT1fires

B3pressed

S2activated

TimerT2fires

ClockCindicatesDaytime

ClockCindicatesNighttime

MalfunctionMoccurs

ResetbuttonRispressedandnomalfunctionMandClockCindicatesDaytime

ResetbuttonRispressedandnomalfunctionMandClockCindicatesNighttime

inputs

States

Default

GreenG1

DefaultB3

DefaultS2

Night

Emergency

DefaultB3

GreenP3

DefaultB3S2

Night

Emergency

DefaultS2

GreenG1S2

DefaultB3S2

Night

Emergency

DefaultB3S2

GreenP3S2

Night

Emergency

GreenP3

GreenG1

Emergency

GreenP3S2

GreenG1S2

Emergency

GreenG1

Green3

Emergency

GreenG1S2

Green3S2

Emergency

Green3

Default

Emergency

Green3S2

Green2and3

Emergency

Green2and3

Default

Emergency

Emergency

Emergency

Default

Night

Night

Default

Emergency

  • The Petri Net model has to follow the below assumptions

    • Places represent the objects, not the states of the entire system (in contrast to the Finite State Machine model), e.g. you will have a place for traffic lights 1, traffic lights 2, etc. See below for the list of places that are in the model.

    • Each transition is enabled based on its input places

      • You may need to define multiple (duplicate) transitions that will model the same physical input that changes system state, e.g. for the timer in the default state, but which will be enabled in different states

    • Inputs from the two sensors (B3 and S2) are considered/acknowledged only in the Default state; columns B3 and S2 represent the state of the inputs as read in the Default state. If they were not triggered in Default but became triggered in a subsequent state, then they are not going to be acted upon until after the Default states. It is possible that both inputs, one of the inputs, or none of the inputs are triggered. They are activated (set to On) one at the time, i.e., never at the same time. At the time when Timer1 (T1) expires, the possible configurations are that both inputs, one of the inputs, or none of the inputs are triggered.

    • The switch to the Night state is possible only in the “Default” states (including Default, DefaultB3, DefaultS2 and DefaultB3S2). Your model has to reset the values in the B3 and S2 columns (set them to Off) when you transition out of the Default state, i.e., when the Night time input is read.

  • To simplify the model, the Emergency state is disregarded (shadowed cells in the tables above should be ignored). Other than that, the Petri Net model must represent the complete behavior of the system

  • It is not allowed to modify the above physical representation of the system states (colors of the lights, setup of the timers, malfunction input, etc.)

  • Remember to list any additional assumptions about your model, if you make any

  • Use the input and input state abbreviations, as defined in the above table, in your model. Renaming will result in deductions.

  • Use PIPE 4.3.0

  • Remember that Petri Nets are nondeterministic

    • They fire one of the enabled transitions non-deterministically

    • You do not have the control of which one

    • One of the enabled transitions is selected randomly, which means that you need to simulate and verify all possibilities

Due Dates and Notes

Please submit one PDF file and one XML file.

HINT: LIST OF STATES

To make the task a bit simpler, the list of all states (21 in total) with their meanings is listed below.

Please use the same names in your model.

  • 1 and 1_OFF – status of lights 1

    • 0 tokens in 1 & 1 token in 1 OFF – 1 is turned off

    • 1 token in 1 & 0 tokens in 1 OFF – Green

    • 0 tokens in 1 & 0 tokens in 1 OFF – Red

  • 2 and 2_FR – status of lights 2

    • 0 tokens in 2 & 1 token in 2 FR – Flashing Red

    • 1 token in 2 & 0 tokens in 2 FR – Green

    • 0 tokens in 2 & 0 tokens in 2 FR – Red

  • 3 and 3_FR – status of lights 3

    • 0 tokens in 3 & 1 token in 3 FR – Flashing Yellow

    • 1 token in 3 & 0 tokens in 3 FR – Green

    • 0 tokens in 3 & 0 tokens in 3 FR – Red

  • G1 – status of arrow G1

    • 0 tokens – Off

    • 1 token – On

  • G3 – status of arrow G3

    • 0 tokens – Off

    • 1 token – On

  • P1 and P1_OFF – status of pedestrian lights P1

    • 0 tokens in P1 & 1 token in P1 OFF – Off

    • 1 token in P1 & 0 tokens in P1 OFF – Green

    • 0 tokens in P1 & 0 tokens in P1 OFF – Red

  • P2 and P2_OFF – status of pedestrian lights P2

    • 0 tokens in P2 & 1 token in P2 OFF – Off

    • 1 token in P2 & 0 tokens in P2 OFF – Green

    • 0 tokens in P2 & 0 tokens in P2 OFF – Red

  • P3 and P3_OFF – status of pedestrian lights P3

    • 0 tokens in P3 & 1 token in P3 OFF – Off

    • 1 token in P3 & 0 tokens in P3 OFF – Green

    • 0 tokens in P3 & 0 tokens in P3 OFF – Red

  • T1 – status of Timer1

    • 0 tokens in T1 – Timer1 Off

    • 1 token in T1 – Timer1 On

  • T2 – status of Timer2

    • 0 tokens in T2 – Timer2 Off

    • 1 token in T2 – Timer2 On

  • S2_ON and S2_OFF – status of sensor S2 as read in default state

    • 0 tokens in S2 ON & 1 token in S2 OFF – S2 is Off

    • 1 tokens in S2 ON & 0 tokens in S2 OFF – S2 is On

  • B3_ON and B3_OFF – status of pedestrian button B3 as read in default state

    • 0 tokens in B3 ON & 1 token in B3 OFF – B3 is Off

    • 1 tokens in B3 ON & 0 tokens in B3 OFF – B3 is On

  • Clock – status of Clock

    • 0 tokens in Clock – Clock indicates Day time

    • 1 token in Clock – Clock indicates Night time

ECE Assignment 4 Solution
$24.99 $18.99